One challenge which I faced throughout the development of the drawn materials for the project was learning how to create realistic walk cycles. It is a very basic of animation mastery, but not simple to do when just beginning. I had a lot of difficulty with it at the start, but soon found a way to get around this. I searched through Google for series of images displaying each element of a walk cycle. I practiced copying them, using my own cat character as the subject. In my animation I wanted to show both shots from behind the moving character, and from in front, so I needed to learn how to draw walk cycles from various angles. I took a short cut in some instances: any shots where the character is walking but their legs cannot be seen, I just manipulated the position of the character repeatedly up and down on the screen, to give the illusion of walking.
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